VR user | MR user | |
---|---|---|
Competence | 2.188(1.223) | 2.063(0.768) |
Sensory and Imaginative Immersion | 3.125(0.415) | 3.063(0.390) |
Flow | 3.250(0.661) | 2.688(0.899) |
Tension | 0.188(0.242) | 0.188(0.242) |
Challenge | 3.000(0.612) | 2.938(0.299) |
Negative affect | 0.250(0.354) | 0.437(0.390) |
Positive affect | 3.125(0.857) | 2.563(1.158) |
Competence | F(1, 14)= 0.052, p=0.822 | |
Sensory and Imaginative Immersion | F(1, 14)= 0.084, p=0.776 | |
Flow | F(1, 14)= 1.777, p=0.204 | |
Tension | F(1, 14)= 0.000, p=1.000 | |
Challenge | F(1, 14)= 0.059, p=0.812 | |
Negative affect | F(1, 14)= 0.887, p=0.362 | |
Positive affect | F(1, 14)= 1.068, p=0.319 |