Table 1. Liquid simulation performance.
Scene | Water Drop | Dam Break | Double Water Drop |
GPU | # FLIP Particle | 20k | 24k | 135k |
# Turbulence Particle | 11k | 16k | 15k |
frame/sec | 2.72 | 1.76 | 0.83 |
CPU | # FLIP Particle | 20k | 24k | 47k |
# Turbulence Particle | 8k | 15k | 14k |
frame/sec | 0.09 | 0.035 | 0.012 |