Table 4. Future Research Directions in 3D Scene Synthesis.

Research Area Goal Technologies
Hybrid Method Development Developing a scene synthesis methodology combining deep learning and optimization algorithms Reinforcement Learning, Optimization Algorithms
Reducing Data Dependency Using Transfer Learning Developing a model that can learn from existing datasets without requiring new data Transfer Learning, Data Augmentation
Interactive Editing Tool Research Researching interfaces that allow users to interactively modify scenes UI/UX, Interaction Design, Recommendation algorithm
Optimization for Real Time Application Enhancing real-time responsiveness in 3D content Lightweight Algorithms, Real-time Rendering
User Preference Based Model Development Developing a system that learns user feedback to automatically optimize scene layouts Reinforcement Learning, Recommendation Systems
Exploring Applications in Various Fields Exploring the potential applications of scene synthesis in VR, AR, and Robotics Computer Vision, 3D Reconstruction, System Integration